Post by rjreese29 on Feb 4, 2013 19:31:41 GMT -8
Hi,
I encountered an issue when pressing the z probe button to find the top surface. At that time my probe was monted and was searching for the top surface I must have hit a jog button. It ended up crashing the probe into my work and breaking the ruby stone.
My proper probe tool is mounted using mdi, therefore that as an issue can be ruled out.
Where my issue lies as I have replicated it is to probe z and then hit any jog button x,y and/or z As it is probing. It then at that point has the ability to ignore any relevant or irrelevant probing event and will crash(irrelevant being an event that would trigger a probing error).
An example of this would be probing for the z zero surface, as it actively searching, I can (intentionally , and unintentionally as i have encountered) jog it in any direction, and change directions in all 3 axis. It will then continue in the commanded direction and ignore any probe input, thus crashing.
Upon my retests, it seems avoidable by never hitting a jog button, but the use of an Xbox controller would make it prone to this kind of accident.
I am using an Xbox controller as this may present an issue as this controller has some background functionality. Just a thought.
I will be testing for replicating this on the standard arrow (keyboard) jog keys tonight.
Any suggestions for testing or known errors would be greatly appreciated.
Moving cautiously and putting the controller down when probing;)
Thanks
Rob
I encountered an issue when pressing the z probe button to find the top surface. At that time my probe was monted and was searching for the top surface I must have hit a jog button. It ended up crashing the probe into my work and breaking the ruby stone.
My proper probe tool is mounted using mdi, therefore that as an issue can be ruled out.
Where my issue lies as I have replicated it is to probe z and then hit any jog button x,y and/or z As it is probing. It then at that point has the ability to ignore any relevant or irrelevant probing event and will crash(irrelevant being an event that would trigger a probing error).
An example of this would be probing for the z zero surface, as it actively searching, I can (intentionally , and unintentionally as i have encountered) jog it in any direction, and change directions in all 3 axis. It will then continue in the commanded direction and ignore any probe input, thus crashing.
Upon my retests, it seems avoidable by never hitting a jog button, but the use of an Xbox controller would make it prone to this kind of accident.
I am using an Xbox controller as this may present an issue as this controller has some background functionality. Just a thought.
I will be testing for replicating this on the standard arrow (keyboard) jog keys tonight.
Any suggestions for testing or known errors would be greatly appreciated.
Moving cautiously and putting the controller down when probing;)
Thanks
Rob